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Lead/Sr. Multiplayer Designer - Unannounced Title

Job Reference: 13604
Short Skills:
Start Date/Length: Immediate/ Permanent
Salary: Excellent
Location: Shanghai
Country: China
Description:

Lead/Sr. Multiplayer Designer

Our client is a leading international developer of interactive entertainment, and their studio, based in bustling Shanghai, currently requires a lead Multiplayer Designer to develop their unannounced project.

This position involves creating innovative multiplayer design in a non-traditional First-Person Shooter environment and using specialized tools to edit game data, working within an overall game vision and single player design established by others.

RESPONSBILITIES:

• Collaborate with your lead and fellow design team members to develop core game concepts, game systems, and game content.

• Ownership or shared-ownership of specific game content as determined by the lead.

• Aggressively prototype and iterate on core MP game mechanics and content.

• Balance and adjust game-play experiences to ensure the product's critical and commercial success.

• Works closely with project team members to execute design and work through design revisions as needed.

• Learn proprietary tools/commercial middleware quickly and work within a complex asset development pipeline.

• Iterate over previously implemented content, with an eye toward improving flow and game play experience.

• Write specs that explain new content and incorporate feedback into those documents.

• Be prepared to receive constructive criticism, and respond to it positively

• Work within defined schedules.

• Ensures that prototypes are developed and champions tools and process improvements for more efficient content development.

• Participates in regular, hands-on interaction with producers and team members to ensure that the concepts and content of assigned games meet design requirements.

• Partner with others of the design team to develop new game systems and concepts.

REQUIREMENTS:

• 6+ years game design experience including systems design experience on a shipped product.

• 3+ years senior/lead game design experience including multiplayer design experience on a shipped product

• Experience with Unreal 3 Engine

• Excellent written and spoken communication skills.

• Absolute passion for playing and making computer games.

• Ability to work well in a team environment.

• Strong game design skills: must be able to intelligently discuss the strengths of weaknesses of recent games.

• Strong communication and technical writing skills, i.e., ability to convey ideas and concepts in a clear, detailed, and organized manner through verbal and written communication.

• Collaborate with your team to create and refine game-play mechanics.

• Prioritize well and meet deadlines, communicate progress with the lead designer well and frequently.

• A passion for developing for high quality games is expected.

• Experience playing games of many different types.

• Must be self-motivated with the ability to creatively/analytically problem solve.

• Must be comfortable working in a team-based environment.

• Detail-oriented, with a strong work ethic.

• Highly creative and innovative with the ability to gain support for new ideas across departments.

• Outstanding attention to detail and ability to write comprehensive documents and communicate those to teams.

• Programming/Strong Scripting knowledge a plus. (Python, Kismet, Lua, UC)

 
If you are interested in any of these positions and want to find out more details
(no commitments and discretion guaranteed)
telephone Anne Marie Anetts in Melbourne, Australia on
+61 3 9699 9441 or
+44 208 944 7777 in London (24 hour service).
OR E-MAIL ANNE MARIE AT INTERACTIVE SELECTION
jobs@interactiveselection.com