Chief Games Designer - Fast Growing Developer
Job Reference: 13755
Short Skills:
Start Date/Length: Immediate/ Permanent
Salary: Excellent
Location: Midlands
Country: UK
Description: Chief Games Designer
The Chief Games Designers role is to oversee the organization of and involvement in the conceptualization and direction of project(s) within the studio. Responsible for overseeing the designs of all projects within the studio - to monitor those projects through development ensuring that they adhere to the vision and direction, meeting the highest standard within required timescales.
Main duties and responsibilities:
Conceptualisation
Arrange and facilitate appropriate design meetings and contribute considered comments and thoughts to the concepts being discussed
Ensure that thorough notes are taken and the concepts being discussed are fully understood
Evaluate all submitted games concepts for consideration by the Design Manager or the Company.
Finalize the concept and vision for all the projects within the studio.
Research
Use all sources available to research the relevant area(s) of design Coordinating the Games Designers in researching all projects within the studio.
Organize and participate in the playing and objective review of competing products
Organize construction of the required consumer research projects.
Review and report on consumer research
Investigate potential sources of research information
Documentation
Setting design documentation standards
Ensure that all allocated design work is documented in accordance with the standards outlined.
Ensure all required documentation is produced in the timeframe agreed with customers.
Ensure all necessary design work is produced for important development milestones
Ensure all relevant design documentation is up to date
Ensure the vision of the game is clear in all documentation
Check Games Designers documentation
Communication and Implementation
Manage the morale, motivation and development of the design team
Ensure decisions allocated at design meetings are fully carried out and that the vision is carried through
Communicate clearly with the design and development teams, ensuring documentation is fully understood and implemented correctly.
Report back regularly to Studio Management on all areas.
Option to overrule/veto any decision made by designers in the studio if felt necessary for the good of the project(s).
Act as point of contact for any issues/requests concerning work done by or required by the designers in the studio.
Game Balancing and Play Testing
Oversee the play testing and balancing of all projects, ensuring they are in line with the vision and direction as set by the Design Team.
To play and suggest appropriate changes to games currently in development and prototyping
Final approval on all design changes/issues raised
To communicate regularly with other development team members on Game Balancing issues. |