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Physics Programmer

Job Reference: 13924
Short Skills:
Start Date/Length: Immediate/ Permanent
Salary: Competitive
Location: Newcastle
Country: UK
Description:

Our client is driven to produce the best, most innovative games for Xbox 360, PlayStation 3, PSP, PlayStation 2, Xbox, PC and GameCube. They are looking for a Physics Programmer to share their drive in being the best.

Physics Programmer

Your role here is to further develop our client’s game engine to simulate physical behaviour and real-world dynamics.

Responsibilities

•Creating, improving and maintaining the physics system

•Support and interface with the game project team to solve physics

•Maintain and enhance the stability, quality, and variety of game physics elements

•Optimize the existing physics code

•Implementation of physics solutions using physics middleware

•Support for existing physics systems

Key Skills

•Excellent C/C++ programming skills

•Superior 3D math skills

•Experience writing simulation code for components such collisions, contact force calculation, fluid-dynamics

•Experience with commercial game physics packages

•Experience with multithreaded/ SPU programming

Preferred Skills

•Knowledge of Xbox 360 or pS3 console development

•Experience with optimization techniques

•Experience with physics APIs such as Havok or PhysX

 
If you are interested in any of these Games Programming Jobs positions and want to find out more details (no commitments and discretion guaranteed) telephone Adrian Garrick on
FREEFONE 0800 092 1751 (UK only) or
+44 208 947 9007 (international) 24 hour service.
OR E-MAIL ADRIAN AT INTERACTIVE SELECTION
jobs@interactiveselection.com