VFX Artist - High Profile Original IP
Job Reference: 13819
Short Skills:
Start Date/Length: Immediate/ Permanent
Salary: Attractive
Location: Stockholm
Country: Sweden
Description: VFX Artist
A VFX Artist is needed to work on the development of high-profile projects for PS3 and Xbox 360. The main focus and majority of time will be spent creating, implementing and optimizing particle visual effects. Examples include fire, smoke, explosion trails and sparkle bursts.
The ideal candidate feels comfortable in a team environment and is able to deliver compelling special effects for an original IP. You will work with the Art Director and the Lead Artist to create visually stunning effects utilizing the company’s engine. This is a huge opportunity for a driven effect artist to be able to help manage, research, and evolve the effects pipeline and expertise to create amazing visual effects.
Requirements:
•Years experience in the game and/or film industry
•Expert in creating high-quality particle effects and textures
•Expert in creating high-quality real time shading and post effects
•An art portfolio showcasing high-quality, high resolution effect textures
•The ability to view visual reference of an effect, deconstruct it and subsequently re-create it in a real-time game engine is essential
•Strong knowledge of environmental effects, cloth simulations, lighting and dynamics
•High proficiency in technical problem solving
•Knowledge of Photoshop, Maya, Adobe After Effects and 3D Studio Max
It’s to your advantage if you have any of the following:
•Experience working with and knowledge of PS3 and X360 hardware
•Experience creating real time effects through proprietary engines
•Experience in writing scripts/plugins in MEL, C/C++ for Maya |