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Job Details

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Lead Character Artist - Top Global Developer

Job Reference: 13823
Short Skills:
Start Date/Length: Immediate/ Permanent
Salary: Excellent
Location: Central
Country: Canada
Description:

Lead Character Artist

Our client has created some of the world's best-selling critically acclaimed titles which have continually achieved critical and commercial success. All of their published titles are in the top 5% highest rated games. At this time, they are seeking out a Lead Character Artist who has a tremendous amount of skill and talent to create stunning and immersive games.

Role:

The design of a character is vital to the overall creation of a game. Character Modelers might work on anything from the cute, cartoony style characters to the photorealistic character models. Regardless of the style, it's important for all characters in all games to be emotionally believable. They must be characters that draw gamers into the action or story of the game.

The Character Modeler is responsible for building the geometry of organic and inorganic characters in the game. Modelers are skilled in human character modeling of both realistic and stylized figures in Maya/3D Max. Character models are highly complex and detailed in video games with some characters coming close to 500,000 polygons.

Skills:

A Character Modeler must have strong organic modeling skills, strong drawing skills (light, form, shadow, color), knowledge of the human anatomy and form, and strong texturing skills (including photographic manipulation, texturing, and color correction. In addition, they must have excellent organizational skills (goal setting, working towards milestones, etc.), as well as strong Maya knowledge, and PhotoShop skills.

Requirements

- Ability to create realistic, high quality, character models in low, medium, and high polygon counts

- Clean texturing skills and an eye for color

- Good use of light and shadow

- Excellent sense of scale and form

- Excellent level of finish drawing skills

- Excellent drawing and/or sculpting of the human form, exhibiting a knowledge of anatomy, proportion, weight, and volume

- Ability to work from reference materials, such as photography or concept art

 
If you are interested in any of these positions and want to find out more
details (no commitments and discretion guaranteed) telephone Adrian Garrick
in London on
0800 092 1752 (UK only) or
+44 208 417 1004 (international) 24 hour service.
OR E-MAIL ADRIAN AT INTERACTIVE SELECTION
jobs@interactiveselection.com